My Thoughts: XCOM 2

Developed by Firaxis Games and published by 2K Games, XCOM 2 delivers an updated and even more challenging turn-based strategy game. For those new to the XCOM series, it revolves around you, the commander, leading an army one squad at a time. You strive to defend Earth from the alien invaders, make careful decisions in managing your base, and lead tactical missions into the field. Each soldier can be customized to your aesthetic preferences , allowing you to tweak and shape your dream soldier, and then proceed to watch them die horribly at the hands of the enemy.

While the initial release was sub-par in terms of performance, the core mechanics still shined through; taking turn-based gameplay and making it engaging and intense. As you progress through the campaign, you will only be met with more powerful and dangerous enemy types and scenarios. With procedurally generated maps, the missions are kept fresh and interesting. While the time restriction on most of the missions is my least favorite design choice, it does add a sense of urgency to each mission.

Failing to complete the objective in the turns allowed can result in numerous mission fail states, the worst of which can be losing your entire squad. Fail too many times, and the aliens will prove victorious, spelling the end of mankind as we know it.

If you enjoy a challenge and the ever present risk of death and defeat, I highly recommend Ironman mode, which makes all of your decisions permanent as well as the deaths of your troops.

My Thoughts: Ori and the Blind Forest

Ori and the Blind Forest is a visually stunning adventure game that focuses on exploration, platforming and puzzle solving. Released in 2015 by developer Moon Studios, “Ori” introduced new ideas and concepts to the genres of Adventure and Platforming. Delivering simple yet compelling character designs along with a brilliant and immersive world, Ori soon became a personal favorite of mine the moment I set eyes upon it. The side-scrolling aspect of this game was the perfect canvas, allowing for intricate levels of detail to make every object and character shine.

With the visual appeal of this game already pulling me in, I was entranced by the fluid smoothness of the animations. Tall grass swayed and rustled as I made my way through sunny meadows. Ancient trees creaked and moaned as a powerful gust of wind swept through the forest. The atmosphere and ambiance was mesmerizing as I navigated through lush fields and eerie forests. Formidable predatory creatures and treacherous terrain filled the gaps between the serene and sublime vistas; rewarding your endeavors with new vibrant and mysterious locations for you to explore.

Being a seasoned veteran of the video game world, I was surprised when I found myself remarking on how interesting and engaging the puzzles and obstacles were. This game encouraged me to think differently; having to abandoning my pre-conceived notions of what was expected from a side-scrolling platformer.

In my personal opinion, Ori and the Blind Forest proves that any genre can be made interesting and fresh again when talented developers strive to push the boundaries of game design. It’s apparent that tremendous amounts of love and passion went into this title, and I look forward to seeing what developers like them will come up with next.